Wake the fuck up, Toadurai! We have a Wednesday my Dude!
// drop to console
var a = new AudioContext(), g = a.createGain(), o = a.createOscillator();
g.gain.value = 0.05;
g.gain.setValueAtTime(0.05, 2.5);
g.gain.exponentialRampToValueAtTime(0.001, 3);
o.type = 'sawtooth';
o.frequency.value = 50;
o.frequency.linearRampToValueAtTime(300, 2);
g.connect(a.destination);
o.connect(g);
o.start();
o.stop(3);
var a = new AudioContext(), g = a.createGain(), o = a.createOscillator();
g.gain.value = 0.05;
g.gain.setValueAtTime(0.05, 2.5);
g.gain.exponentialRampToValueAtTime(0.001, 3);
o.type = 'sawtooth';
o.frequency.value = 50;
o.frequency.linearRampToValueAtTime(300, 2);
g.connect(a.destination);
o.connect(g);
o.start();
o.stop(3);
// multiple times at once